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Markovian analysis of texture : serial and parallel
paradigms in low-level vision
C Philip Winder
DPhil thesis May 1992, 273 pages,
ISBN 0-902928-77-5
Visual texture is a fertile source of information about the
physical environment. Texture models should form rich but accessible
descriptions of image composition and appearance. Markovian
representations make explicit the variability of natural textures, but
manipulation of current models is computationally demanding. This
practical limitation enforces approximations and use of the simplified
auto-normal form.
We propose two novel frameworks for Markovian texture analysis, and
illustrate and quantify their advantages by adopting Bayesian
classification of 33 Brodatz textures as a benchmark.
- Simple spatially-parallel image filtering is
computationally attractive, but our experiments demonstrate the
limitations of segmentation algorithms responding to first-order
differences of Gabor amplitude. We harness the efficiency of Gabor
filtering within a hybrid Gabor-Markov framework by describing
arrangements of local image features with random field models.
- Our experimental appraisal of Gabor-Markov models established
the importance of pre-processing image data prior to statistical
analysis. We propose two families of Sampled-Markov models
employing concise representations derived directly from the image
data.
Both paradigms are more efficient and robust
than a conventional Markovian analysis. Without reducing classifier
accuracy, computational load was decreased by 88% using Gabor-Markov,
and by 96% using Sampled-Markov models. Despite the improvements
achieved by Gabor-Markov models, Smooth-Sampled Markov models perform
better and have achieved 100% accuracy in our tests. We explain their
superior performance by showing a strong correlation between
classification accuracy and fidelity of the statistical modelling.
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