OXFORD UNIVERSITY COMPUTING LABORATORY

Computer Graphics


BA in Computer Science
BA in Mathematics & Computer Science
MEng in Engineering & Computing Science
16 lectures MT
Dr Joe Pitt-Francis


Overview

This course is an introductory course in Computer Graphics, and covers a wide range of the field of interactive computer graphics at all levels of abstraction, and with emphasis on both theory and practise. It follows a standard textbook in the field, with additional material used to keep the course up-to-date.

Learning Outcomes

Knowledge and understanding

  • Understanding of the fundamentals of the modern computer graphics pipeline
  • The mathematics of affine transformations in three dimensions
  • Manipulation of lighting effects
Intellectual skills
  • Application of mathematics to graphics systems
Practical skills
  • Ability to program low-level scan-conversion of simple shapes
  • Working knowledge of a modern 3D graphics library via the practical assignments
Transferable skills
  • Ability to produce usable graphics user-interfaces
  • Ability to write programs from a practical specification and produce realistic graphics output


[Oxford Spires]



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